The health and wellness industry has been experiencing immense disruption due to advancements in technology. Today's consumers are embracing wearable technologies and other activity-tracking products more than ever before.

👨🏼‍⚕️Our client

The Wellness Institute wants to explore how they can leverage technology to help people live a healthier life. However, they noticed that despite the vast availability of personal metrics and health apps, people continue to struggle to stay on track.

The Wellness Institute wanted us to present a new mobile…

Improving UI skills through UI challenges is a common practice in the design community.

The Challenge

The aim of a redesign challenge given to me as part of my Ironhack bootcamp is to practice UI skills at a fast pace, without the constraints of doing user research. I just had to use the content, the Information Architecture, everything that already exists in the app and just…

Finding the sweet spot where user needs and business goals meet: here is the mission of every UX Designer out there. Design Thinking is a human-centered approach to problem-solving. Through observations and immersion, designers then work and develop some ideas, that would lead them to prototype. They then test their concepts, make conclusions out of it, tweak their prototype and iterate until the user is satisfied with the end result. ase.

Photo by Brett Jordan on Unsplash

Citymapper is a public transport app, founded in 2011 in London by Azmat Yusuf, a former Google employee. The idea of the app came to Azmat Yusuf when he first settled in London and didn’t know how to find his way in the city. He was frustrated by the situation…

Testing is vital when working on a new product. Usability Evaluation is a key method in order to assess a system’s UX and focuses on how users use a product and how well they use it to accomplish their tasks. Observing and analysing a user (behavior, reactions and performance) during the process is vital for the tester, because it will help find strengths and weaknesses of a product, leading to different iterations until the perfect system is found.

User Type

For my experiment, I decided to focus on one user type which is : Young couple — 20–40 years old.

  • My users want to plan a trip next summer and will travel as a couple.
  • They have saved enough for the tickets and will save as much as possible for…

Experimenting paper wireframing and new design tool: Figma

Photo by Kelly Sikkema on Unsplash

For the second challenge of the Ironhack’s Prework assignments, students were asked to work on Wireframing using «Reverse Engineering Style ». To do so, we had to pick a famous app of our choice and create wireframes out of it: lo-fi paper wireframes and a lo-fi wireframes on a design tool. I’m still discovering Figma (I’m more of a Adobe XD user) so I decided to continue to train on this new tool, especially because it will be the main tool used during the bootcamp.

For this challenge, I picked Instagram mainly because it’s one of the best app designed to me: it’s a visual focused app, so it was, in my opinion, designed to be beautiful without interfering with the users’ content: their pictures. …

Jordane Lelong

Product Designer UX/UI - Paris // Freelance

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